WorldCreator Visual Simulation Universal Platform
WorldCreator is a visual simulation platform developed by our company, which has a standardized visual framework and can provide virtual reality based visualization solutions for military industries such as aerospace, meeting the needs of different customers.
Platform composition:
① Flight simulation system
Provide a variety of functional modules and resource databases, including aircraft model selection, route planning, environmental settings, visual switching, HUD head up display, instrument simulation, and physics based sensor simulation modules. Equipped with infrared, night vision, wireless, radar, external mathematical models, hardware interfaces, and customizable scenarios.
② Battlefield Situation System
Realize three-dimensional visualization of the battlefield, with functions such as defining and editing, planning combat tasks, connecting multiple data sources, conducting retrospective evaluations, using electronic sand tables, electromagnetic simulations, aerospace simulations, etc;
③ Simulation training/teaching system
By combining immersive and interactive virtual and real design, virtual reality based maintenance support, police training, assembly training, special situation training, simulation and other functions can be achieved;
④ Localized customization
It can provide solutions for surveying and mapping, imaging, deduction, and 3D visual webization.
Feature advantages:
① Integration: Realize three-dimensional map data, scene elements, view interaction, application plugin integration, meet the visualization requirements of macro situation and local scenes, and support diversified imaging terminals (column screen, ball screen, CAVE, VR/AR, etc.).
② Plug in: Based on the OSGI specification, it supports communication, hot plugging, and rapid expansion of plugins, with built-in 3D map core plugins that meet the visualization requirements of macro situations and local scenes, and supports diversified imaging terminals (such as column screens, ball screens, CAVE, VR/AR, etc.).
③ High performance: With nearly a year of project implementation experience and multi version iteration, data scheduling is convenient and efficient, and real-time scene rendering effects are more realistic and detailed.
④ Autonomous and controllable: fully compatible with domestic software and hardware environments such as Intel Core and Zhongbiao Qilin, capable of supporting desktop operating systems, mobile device operating systems, and web systems, and adapting to various compilation environments.